Loading and unloading the Windows process using DLL
// Create a new empty Win32 console mode application project, source file name: testdll.cpp,
// Using moredll.dll that uses Dllmain(). For Windows Xp Pro SP2, you should copy moredll.dll to C:\Windows\Sytem32 folder
// Using Run-Time Dynamic Linking. A simple program that uses LoadLibrary() and GetProcAddress() to access Dllmain() of moredll.dll.
// No function to be exported, just testing...
#include <stdio.h>
#include <windows.h>
typedef void (*MYPROC)(LPTSTR);
int main(void)
{
HINSTANCE hinstLib;
MYPROC ProcAdd;
BOOL fFreeResult, fRunTimeLinkSuccess = FALSE;
// Get a handle to our DLL module, moredll.dll...this module has been copied to C:\WINDOWS\System32 directory...
hinstLib = LoadLibrary(L"moredll");
// If the handle is valid, try to get the function address.
if (hinstLib != NULL)
{
printf("The DLL handle is valid...\n");
// The "Anonymfunction" function is fictitious....so the address should be invalid. Verify it through the output, error code 127...
ProcAdd = (MYPROC) GetProcAddress(hinstLib, "Anonymfunction");
// If the function address is valid, call the function.
if (ProcAdd != NULL)
{
printf("The function address is valid...\n\n");
fRunTimeLinkSuccess = TRUE;
// Ready to execute DLLmain()...
}
else
printf("The function address is not valid, error: %d.\n", GetLastError());
}
else
printf("\nThe DLL handle is NOT valid, error: %d\n", GetLastError());
// Free the DLL module.
fFreeResult = FreeLibrary(hinstLib);
if (fFreeResult != 0)
printf("FreeLibrary() is OK.\n");
else
printf("FreeLibrary() is not OK.\n");
return 0;
}
Output example:
The DLL is loading...from moredll.dll.
CreateFileMapping() is OK.
MapViewOfFile() is OK.
The DLL handle is valid...
The function address is not valid, error: 127.
The DLL is unloading from a process... from moredll.dll.
FreeLibrary() is OK.
Press any key to continue . . .
Compiler: Visual C++ Express Edition 2005
Compiled on Platform: Windows Xp Pro SP2
Target platform: none, just for learning and fun
Header file: Standard and Windows
Additional library: Windows Platform SDK
Additional project setting: Set project to be compiled as C.
Project->your_project_name Properties->Configuration Properties->C/C++->Advanced->Compiled As: Compiled as C Code (/TC)
Other info: non-CLR or unmanaged. Need to add Advapi32.lib (Advapi32.dll) to the project. Click the Project menu->Select the your_project_name Properties... sub menu->Expand the Configuration Properties folder on the left pane->Expand the Linker subfolder->Select the Input subfolder->Select the Additional Dependencies field on the right pane->Click the ... at the end of the field->Type in 'Advapi32.lib' in the empty pane->Click the OK button->Click the OK button second time to close the project Properties dialog.
To do: Loading and unloading the Windows process using DLL
To show: The Windows DLL program example in Win32 example