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You have learnt about the basic data types: integer (whole number), floating point, character and string. In this practice we will play around with these data types. Together with data types you will also deal with mathematical operators such as +,* and -. Please give attention to the character and string data types.
C Operators
For the following C code:
int p, q, r; p = q + r;
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The conditional-expression operator has lower precedence than binary expressions and differs from them in being right associative. Expressions with operators also include assignment expressions, which use unary or binary assignment operators. The unary assignment operators are the increment (++) and decrement (--) operators; the binary assignment operators are the simple-assignment operator (=) and the compound-assignment operators. Each compound-assignment operator is a combination of another binary operator with the simple-assignment operator.
The precedence and associativity of C operators affect the grouping and evaluation of operands in expressions. An operator's precedence is meaningful only if other operators with higher or lower precedence are present. Expressions with higher-precedence operators are evaluated first. Precedence can also be described by the word "binding." Operators with a higher precedence are said to have tighter binding.
The following table summarizes the precedence and associativity (the order in which the operands are evaluated) of C operators, listing them in order of precedence from highest to lowest. Where several operators appear together, they have equal precedence and are evaluated according to their associativity. The operators in the table are described in the sections beginning with postfix operators. The rest of this section gives general information about precedence and associativity.
The following Table lists operator precedence and the associativity.
Symbol1 | Type of Operation | Associativity |
[ ] ( ) . –> postfix ++ and postfix -- | Expression | Left to right |
prefix ++ and prefix -- sizeof & * + – ~ ! | Unary | Right to left |
typecasts | Unary | Right to left |
* / % | Multiplicative | Left to right |
+ – | Additive | Left to right |
<< >> | Bitwise shift | Left to right |
< > <= >= | Relational | Left to right |
== != | Equality | Left to right |
& | Bitwise-AND | Left to right |
^ | Bitwise-exclusive-OR | Left to right |
| | Bitwise-inclusive-OR | Left to right |
&& | Logical-AND | Left to right |
|| | Logical-OR | Left to right |
? : | Conditional-expression | Right to left |
= *= /= %= += –= <<= >>= &= ^= |= | Simple and compound assignment2 | Right to left |
, | Sequential evaluation | Left to right |
1: Operators are listed in descending order of precedence. If several operators appear on the same line or in a group, they have equal precedence.
2: All simple and compound-assignment operators have equal precedence.
An expression can contain several operators with equal precedence. When several such operators appear at the same level in an expression, evaluation proceeds according to the associativity of the operator, either from right to left or from left to right. The direction of evaluation does not affect the results of expressions that include more than one multiplication (*), addition (+), or binary-bitwise (& | ^) operator at the same level. Order of operations is not defined by the language. The compiler is free to evaluate such expressions in any order, if the compiler can guarantee a consistent result.
Only the sequential-evaluation (,), logical-AND (&&), logical-OR (||), conditional-expression (? :), and function-call operators constitute sequence points and therefore guarantee a particular order of evaluation for their operands. The function-call operator is the set of parentheses following the function identifier. The sequential-evaluation operator (,) is guaranteed to evaluate its operands from left to right. Note that the comma operator in a function call is not the same as the sequential-evaluation operator and does not provide any such guarantee.
Logical operators also guarantee evaluation of their operands from left to right. However, they evaluate the smallest number of operands needed to determine the result of the expression. This is called "short-circuit" evaluation. Thus, some operands of the expression may not be evaluated. For example, in the expression:
x && y++
the second operand, y++, is evaluated only if x is true (nonzero). Thus, y is not incremented if x is false (0).
The following list shows how the compiler automatically binds several sample expressions:
Expression | Automatic Binding |
a & b || c | (a & b) || c |
a = b || c | a = (b || c) |
q && r || s-- | (q && r) || s-- |
In the first expression, the bitwise-AND operator (&) has higher precedence than the logical-OR operator (||), so a & b forms the first operand of the logical-OR operation.
In the second expression, the logical-OR operator (||) has higher precedence than the simple-assignment operator (=), so b || c is grouped as the right-hand operand in the assignment. Note that the value assigned to a is either 0 or 1.
The third expression shows a correctly formed expression that may produce an unexpected result. The logical-AND operator (&&) has higher precedence than the logical-OR operator (||), so q && r is grouped as an operand. Since the logical operators guarantee evaluation of operands from left to right, q && r is evaluated before s--. However, if q && r evaluates to a nonzero value, s-- is not evaluated, and s is not decremented. If not decrementing s would cause a problem in your program, s-- should appear as the first operand of the expression, or s should be decremented in a separate operation. The following expression is illegal and produces a diagnostic message at compile time:
Illegal Expression | Default Grouping |
p == 0 ? p += 1: p += 2 | ( p == 0 ? p += 1 : p ) += 2 |
In this expression, the equality operator (==) has the highest precedence, so p == 0 is grouped as an operand. The conditional-expression operator (? :) has the next-highest precedence. Its first operand is p == 0, and its second operand is p += 1. However, the last operand of the conditional-expression operator is considered to be p rather than p += 2, since this occurrence of p binds more closely to the conditional-expression operator than it does to the compound-assignment operator. A syntax error occurs because += 2 does not have a left-hand operand. You should use parentheses to prevent errors of this kind and produce more readable code. For example, you could use parentheses as shown below to correct and clarify the preceding example:
( p == 0 ) ? ( p += 1 ) : ( p += 2 )
Create a new empty Win32 Console Application project named variable and add a C++ source file named variablesrc to the project. Make sure you set your project property to be compiled as C codes. Type the following code, build and run your program, show the output.
When declaring a variables (the values that change during the program execution), a memory locations will be reserved for storing the values. Depending on the declared variables, these values may be number, name or any such item. An integer is a data type that stores only whole numbers. In the following code, n,m and k are declared as integers and n is initialized (given an initial value) to 40. Then m is assigned the value of 10 and k is assigned the value of 70 after adding m,n and 20.
// needed for printf()
#include<stdio.h>
// needed for strcpy(), strcpy_s() - a secure version and their family
#include<string.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int i, j = 4, k;
float x, y = 8.8;// warning, can change to double...
char a, b ='V';
char q[20], r[20] = "Incredible Hulk";
printf("Declared and initialized some variables...\n"
"...and see the action...\n\n");
// READ AND EVALUATE C/C++ EXPRESSION FROM RIGHT TO LEFT
i = 5; // i becomes 5
i = i + j; // i becomes 9 (5 +4)
i = i + y; // i becomes 17 (9+8.8), warning...
k = (5 + (6/2)) * (3-1);
printf("i = %d, k = %d\n", i, k);
i = 3;
x = (j/i); // integer divided by integer is an integer, warning
y = (j*1.0) / i; // warning...
k = (j*1.0) / i; // warning...
printf("x = %.2f, y = %.2f, k = %d\n", x, y, k);
a = 'Z';
printf("a = %c\nb = %c\n", a, b);
// using secure version instead of strcpy(), previously
// these functions generate a buffer overflow problems...
// we have strcpy(dest, source), wide character version
// - wcscpy(dest, source), secure version - wcscpy_s(dest, dest size, source) and
// strcpy_s(dest, dest size, source) another one is multibyte version - _mbscpy(...), find it yourself...
strcpy_s(q, 20, r);
strcpy_s(r, 20, "CopiedString");
printf("q = %s\nr = %s\n", q, r);
return 0;
}
A sample output:
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One must be careful when dividing two integers. The result will always be an integer, so that 14 divided by 3 is 4 else you need to use float ordouble. Show the output for the following program.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// Some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int i, j = 18, k = -20;
printf("Initially, given j = 18 and k = -20\n");
printf("Do some operations..."
"i = j / 12, j = k / 18 and k = k / 4\n");
i = j / 12;
j = k / 8;
k = k / 4;
printf("At the end of the operations...\n");
printf("i = %d, j = %d and k = %d\n", i, j, k);
return 0;
}
A sample output:
To manipulate fractional numbers, we must declare variables of type float. Show the output for the following program.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...and it is a good habit
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
float x, y = 20.5;
printf("Given y = 20.5\n");
printf("Then do some operations..."
"x = y / 8, y = (y + 18) * 3\n");
x = y / 8;
y = (y + 18) * 3;
printf("The results are: x = %.2f and y = %.2f\n", x, y);
return 0;
}
A sample output:
If an expression divides 10 by 4, the answer is 2 (integer) and not 2.5 (float). If 10 / 4 is assigned to a float, then 2 is converted to 2.0 before assign it to the float. In the following example we can force the int type to float but not vice versa. Show the output for the following program.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int j = 18;
float x, y = 20.5;
printf("Given j = 18, y = 20.5\n");
printf("The operations: x = j / 7, y = y / 7\n");
x = j / 7;
y = y / 7;
printf("The result are: x = %.2f and y = %.2f\n", x, y);
printf("But we can force or promote the int to float - type promotion...\n");
x = ((float) j / 7);
printf("The result are: x = %.2f and y = %.2f\n", x, y);
return 0;
}
A sample output:
----------------------------------------------------------------------------
Try another program example.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int i, k = 10;
float x, y, z = 20.5;
printf("Given k = 10, z = 20.5\n");
printf("Operations are: x=z/6, y=k/6, i=z/6, z=k/6.2\n");
x = z / 6; // Statement #1
y = k / 6; // Statement #2 - warning: int to float
i = z / 6; // Statement #3 - warning: float to int
z = k / 6.2; // Statement #4 - warning: int to float
printf("The results are: x = %.2f\ty = %.2f\tz = %.2f\ti = %d\n", x, y, z, i);
printf("Try the type promotion...\n");
y = (float) k / 6; // promote to float, OK
i = (int) z / 6; // promote to int, not OK...
z = (float) k / 6.2; // promote to float, OK
printf("The results are: x = %.2f\ty = %.2f\tz = %.2f\ti = %d\n", x, y, z, i);
printf("So be careful with precision...\n");
return 0;
}
A sample output:
Statements 1, 3 and 4 have at least one float in their divisions, so the expressions evaluate to floats. x and z are float variables so they can store floats. i isn’t a float variable and the whole number 3 is stored in it. Statement 2 uses an integer division, so the fraction portion is truncated.
Try another program and show the output.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int i = 3, j;
float x = 2.5, y;
printf("Given int i = 3, float x = 2.5\n");
printf("Operations are: y=(i+x)*0.5-2.0, j=i\n");
y = ((i + x) * 0.5) - 2.0; // warning
j = y; // float to integer...failed!!!
printf("The results are: j = %d, y = %.2f\n", j, y);
return 0;
}
A sample output:
Try next example, show the output.
// needed for printf()
#include<stdio.h>
int main()
{
// declare variables and initialize some of them
// some compiler ask you to initialize all the variables...
// in this case just initialize them with dummy value..
// for example: int x = 0, float y = 0.00 etc.
int i = 5, j = 8;
printf("Given i = 5, j = 8\n");
printf("Operations and results...\n");
printf(" i + j = %d\n", i + j);
printf(" i + 1 = %d, j + 1 = %d\n", i + 1, j + 1);
printf(" i - j * (i - 7) = %d\n", i - j * (i - 7));
// operator precedence...which operator that compiler execute first?
// 5 - 8 * (5 - 7) = 5 - 8 * (-2) = 5 - (-16) = 21
// better to use parentheses: i - (j * (i - 7))
// start from the innermost then to the outermost of the parentheses
printf(" i = %d, j = %d\n", i, j);
return 0;
}
A sample output: