// ex32aView.h : interface of the CEx32aView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_EX32AVIEW_H__445306E3_80EC_4910_A1C0_6EEDBCF49638__INCLUDED_) #define AFX_EX32AVIEW_H__445306E3_80EC_4910_A1C0_6EEDBCF49638__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CEx32aView : public CView { protected: // create from serialization only CEx32aView(); DECLARE_DYNCREATE(CEx32aView) // Attributes public: CEx32aDoc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEx32aView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual void OnPrepareDC(CDC* pDC, CPrintInfo* pInfo = NULL); protected: virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); //}}AFX_VIRTUAL // Implementation public: virtual ~CEx32aView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CEx32aView) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! afx_msg void OnCancelEditSrvr(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in ex32aView.cpp inline CEx32aDoc* CEx32aView::GetDocument() { return (CEx32aDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EX32AVIEW_H__445306E3_80EC_4910_A1C0_6EEDBCF49638__INCLUDED_)