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Windows Process, thread and synchronization: Functions, structures and other related items used in program examples of ModuleR, ModuleS, ModuleT, ModuleU, ModuleV and ModuleAA, wherever applicable.

 

Functions/APIs:

 

Part 1

Part 2

Part 3

Part 4

Part 5

 

Structures and other related items if any:

 

Part 1

 

Further reading and digging:

 

  1. Microsoft Visual C++, online MSDN.
  2. Structure, enum, union and typedef story can be found HERE.
  3. For Multibytes, Unicode characters and Localization please refer to Module G (Story) and Module M (Implementation).
  4. Windows data type information is HERE.
  5. Check the best selling C / C++ and Windows books at Amazon.com.

 

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