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WINSOCK 2
WINDOWS SOCKET: PROGRAM EXAMPLES PART 6
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Winsock Tutorial
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My Training Period: hours
Note: This is a continuation from previous Module. Machine’s OS is standalone Windows Xp Pro with SP2 except whenever mentioned. Compiler used was Visual C++ 2003 .Net 1.1. Beware the codes that span more than one line. Program examples have been tested for Non Destructive Test :o). All information compiled for Windows 2000 (NT5.0) above and...
Abilities
▪ Able to understand Winsock implementation environment and operations through the APIs and program examples. ▪ Able to gather, understand and use the Winsock functions, structures and macros in your programs. ▪ Able to build programs that use Microsoft C/Standard C programming language and Winsock APIs.
Socket Options
You can use the getsockopt() and setsockopt() functions for more getting and setting socket options. To enumerate protocols and discover supported properties for each installed protocol, use the WSAEnumProtocols() function. The following socket option levels are available:
Please refer to MSDN documentation for the details. All SO_* socket options apply equally to IPv4 and IPv6 (except SO_BROADCAST, since broadcast is not implemented in IPv6).
setsockopt()
Return Values
If no error occurs, setsockopt() returns zero. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code can be retrieved by calling WSAGetLastError().
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Remarks
The setsockopt() function sets the current value for a socket option associated with a socket of any type, in any state. Although options can exist at multiple protocol levels, they are always present at the uppermost socket level. Options affect socket operations, such as whether expedited data (Out-of-Band (OOB) data for example) is received in the normal data stream, and whether broadcast messages can be sent on the socket. If the setsockopt() function is called before the bind() function, TCP/IP options will not be checked with TCP/IP until the bind() occurs. In this case, the setsockopt() function call will always succeed, but the bind() function call may fail because of an early setsockopt() failing. If a socket is opened, a setsockopt() call is made, and then a sendto() call is made, Windows Sockets performs an implicit bind() function call.
There are two types of socket options: Boolean options that enable or disable a feature or behavior, and options that require an integer value or structure. To enable a Boolean option, optval points to a nonzero integer. To disable the option optval points to an integer equal to zero. The optlen parameter should be equal to sizeof(int) for Boolean options. For other options, optval points to an integer or structure that contains the desired value for the option, and optlen is the length of the integer or structure. The following options are supported for setsockopt(). For default values of these options, see the description. The Type identifies the type of data addressed by optval.
For level = SOL_SOCKET
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Value |
Type |
Meaning |
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SO_BROADCAST |
BOOL |
Enables transmission and receipt of broadcast messages on the socket. |
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SO_CONDITIONAL_ACCEPT |
BOOL |
Enables sockets to delay the acknowledgment of a connection until after the WSAAccept() condition function is called. |
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SO_DEBUG |
BOOL |
Records debugging information. |
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SO_DONTLINGER |
BOOL |
Does not block close waiting for unsent data to be sent. Setting this option is equivalent to setting SO_LINGER with l_onoff set to zero. |
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SO_DONTROUTE |
BOOL |
Does not route: sends directly to interface. Succeeds but is ignored on AF_INET sockets; fails on AF_INET6 sockets with WSAENOPROTOOPT. Not supported on ATM sockets (results in an error). |
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SO_GROUP_PRIORITY |
int |
Reserved. |
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SO_KEEPALIVE |
BOOL |
Sends keep-alives. Not supported on ATM sockets (results in an error). |
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SO_LINGER |
LINGER |
Lingers on close if unsent data is present. |
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SO_OOBINLINE |
BOOL |
Receives OOB data in the normal data stream. |
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SO_RCVBUF |
int |
Specifies the total per-socket buffer space reserved for receives. This is unrelated to SO_MAX_MSG_SIZE or the size of a TCP window. |
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SO_REUSEADDR |
BOOL |
Allows the socket to be bound to an address that is already in use. (See bind().) Not applicable on ATM sockets. |
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SO_EXCLUSIVEADDRUSE |
BOOL |
Enables a socket to be bound for exclusive access. Does not require administrative privilege. |
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SO_SNDBUF |
int |
Specifies the total per-socket buffer space reserved for sends. This is unrelated to SO_MAX_MSG_SIZE or the size of a TCP window. |
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PVD_CONFIG |
Service Provider Dependent |
This object stores the configuration information for the service provider associated with socket s. The exact format of this data structure is service provider specific. |
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Table 3 |
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For level = IPPROTO_TCP1
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Value |
Type |
Meaning |
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TCP_NODELAY |
BOOL |
Disables the Nagle algorithm for send coalescing. |
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1 included for backward compatibility with Windows Sockets 1.1 |
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Table 4 |
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For level = NSPROTO_IPX
Windows NT supports all IPX options. Windows Me/98/95 supports only the following options:
IPX_PTYPE
IPX_FILTERPTYPE
IPX_DSTYPE
IPX_RECVHDR
IPX_MAXSIZE
(used with the
getsockopt() function)
IPX_ADDRESS
(used with the
getsockopt() function)
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Value |
Type |
Meaning |
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IPX_PTYPE |
int |
Sets the IPX packet type. |
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IPX_FILTERPTYPE |
int |
Sets the receive filter packet type |
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IPX_STOPFILTERPTYPE |
int |
Stops filtering the filter type set with IPX_FILTERTYPE |
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IPX_DSTYPE |
int |
Sets the value of the data stream field in the SPX header on every packet sent. |
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IPX_EXTENDED_ADDRESS |
BOOL |
Sets whether extended addressing is enabled. |
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IPX_RECVHDR |
BOOL |
Sets whether the protocol header is sent up on all receive headers. |
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IPX_RECEIVE_BROADCAST |
BOOL |
Indicates broadcast packets are likely on the socket. Set to TRUE by default. Applications that do not use broadcasts should set this to FALSE for better system performance. |
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IPX_IMMEDIATESPXACK |
BOOL |
Directs SPX connections not to delay before sending an ACK. Applications without back-and-forth traffic should set this to TRUE to increase performance. |
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Table 5 |
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BSD options not supported for setsockopt are shown in the following table.
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Value |
Type |
Meaning |
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SO_ACCEPTCONN |
BOOL |
Socket is listening. |
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SO_RCVLOWAT |
int |
Receives low watermark. |
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SO_RCVTIMEO |
int |
Receives time-out in milliseconds (available in the Microsoft implementation of Windows Sockets 2). |
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SO_SNDLOWAT |
int |
Sends low watermark. |
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SO_SNDTIMEO |
int |
Sends time-out in milliseconds (available in the Microsoft implementation of Windows Sockets 2). |
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SO_TYPE |
int |
Type of the socket. |
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Table 6 |
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SO_CONDITIONAL_ACCEPT
Setting this socket option to TRUE delays the acknowledgment of a connection until after the WSAAccept() condition function is called. If FALSE, the connection may be accepted before the condition function is called, but the connection will be disconnected if the condition function rejects the call. This option must be set before calling the listen() function, otherwise WSAEINVAL is returned. SO_CONDITIONAL_ACCEPT is only supported for TCP and ATM. TCP sets SO_CONDITIONAL_ACCEPT to FALSE by default, and therefore by default the connection will be accepted before the WSAAccept() condition function is called. When set to TRUE, the conditional decision must be made within the TCP connection time-out. CF_DEFER connections are still subject to the time-out. ATM sets SO_CONDITIONAL_ACCEPT to TRUE by default.
SO_DEBUG
Windows Sockets service providers are encouraged (but not required) to supply output debug information if the SO_DEBUG option is set by an application. The mechanism for generating the debug information and the form it takes are beyond the scope of this document.
SO_GROUP_PRIORITY
Reserved for future use with socket groups. Group priority indicates the relative priority of the specified socket relative to other sockets within the socket group. Values are nonnegative integers, with zero corresponding to the highest priority. Priority values represent a hint to the underlying service provider about how potentially scarce resources should be allocated. For example, whenever two or more sockets are both ready to transmit data, the highest priority socket (lowest value for SO_GROUP_PRIORITY) should be serviced first with the remainder serviced in turn according to their relative priorities.
SO_KEEPALIVE
An application can request that a TCP/IP provider enable the use of keep-alive packets on TCP connections by turning on the SO_KEEPALIVE socket option. A Windows Sockets provider need not support the use of keep-alives. If it does, the precise semantics are implementation-specific but should conform to section 4.2.3.6 of RFC 1122: Requirements for Internet Hosts - Communication Layers. If a connection is dropped as the result of keep-alives the error code WSAENETRESET is returned to any calls in progress on the socket, and any subsequent calls will fail with WSAENOTCONN.
SO_LINGER
The SO_LINGER option controls the action taken when unsent data is queued on a socket and a closesocket() is performed. See closesocket for a description of the way in which the SO_LINGER settings affect the semantics of closesocket. The application sets the desired behavior by creating a LINGER structure (pointed to by the optval parameter) with these members l_onoff and l_linger set appropriately.
SO_REUSEADDR
By default, a socket cannot be bound (see bind()) to a local address that is already in use. On occasion, however, it can be necessary to reuse an address in this way. Since every connection is uniquely identified by the combination of local and remote addresses, there is no problem with having two sockets bound to the same local address as long as the remote addresses are different. To inform the Windows Sockets provider that a bind on a socket should not be disallowed because the desired address is already in use by another socket, the application should set the SO_REUSEADDR socket option for the socket before issuing the bind(). The option is interpreted only at the time of the bind(). It is therefore unnecessary and harmless to set the option on a socket that is not to be bound to an existing address. Setting or resetting the option after the bind has no effect on this or any other socket.
SO_RCVBUF and SO_SNDBUF
When a Windows Sockets implementation supports the SO_RCVBUF and SO_SNDBUF options, an application can request different buffer sizes (larger or smaller). The call to setsockopt() can succeed even when the implementation did not provide the whole amount requested. An application must call getsockopt with the same option to check the buffer size actually provided.
SO_RCVTIMEO and SO_SNDTIMEO
When using the recv() function, if no data arrives during the period specified in SO_RCVTIMEO, the recv() function completes. In Windows versions prior to Windows 2000, any data received subsequently fails with WSAETIMEDOUT. In Windows 2000 and later, if no data arrives within the period specified in SO_RCVTIMEO the recv function returns WSAETIMEDOUT, and if data is received, recv returns SUCCESS. If a send or receive operation times out on a socket, the socket state is indeterminate, and should not be used; TCP sockets in this state have a potential for data loss, since the operation could be canceled at the same moment the operation was to be completed.
PVD_CONFIG
This object stores the configuration information for the service provider associated with the socket specified in the s parameter. The exact format of this data structure is specific to each service provider.
TCP_NODELAY
The TCP_NODELAY option is specific to TCP/IP service providers. The Nagle algorithm is disabled if the TCP_NODELAY option is enabled (and vice versa). The process involves buffering send data when there is unacknowledged data already in flight or buffering send data until a full-size packet can be sent. It is highly recommended that TCP/IP service providers enable the Nagle Algorithm by default, and for the vast majority of application protocols the Nagle Algorithm can deliver significant performance enhancements. However, for some applications this algorithm can impede performance, and TCP_NODELAY can be used to turn it off. These are applications where many small messages are sent, and the time delays between the messages are maintained. Application writers should not set TCP_NODELAY unless the impact of doing so is well-understood and desired because setting TCP_NODELAY can have a significant negative impact on network and application performance.
Program Example
The following example demonstrates the setsockopt() function.
#include <stdio.h>
#include <winsock2.h>
void main()
{
// Declare variables
WSADATA wsaData;
SOCKET ListenSocket;
sockaddr_in service;
// Initialize Winsock, request the Winsock 2.2
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if(iResult != NO_ERROR)
printf("Error at WSAStartup().\n");
else
printf("WSAStartup() is OK.\n");
// Create a listening socket
ListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (ListenSocket == INVALID_SOCKET)
{
printf("Error at socket().\n");
WSACleanup();
return;
}
else
printf("socket() is OK.\n");
// Bind the socket to the local IP address and port 55555
hostent* thisHost;
char* ip;
u_short port;
port = 55555;
thisHost = gethostbyname("");
ip = inet_ntoa(*(struct in_addr *)*thisHost->h_addr_list);
// Try running this program on machine using live IP...
printf("\nIP address is: %s.\n", ip);
printf("Hostname is: %s.\n", thisHost->h_name);
printf("Address type: %i.\n\n", thisHost->h_addrtype);
service.sin_family = AF_INET;
service.sin_addr.s_addr = inet_addr(ip);
service.sin_port = htons(port);
if (bind(ListenSocket,(SOCKADDR*) &service, sizeof(service)) == SOCKET_ERROR)
{
printf("bind() failed lol!\n");
closesocket(ListenSocket);
return;
}
else
printf("bind() is OK.\n");
// Initialize variables and call setsockopt().
// The SO_KEEPALIVE parameter is a socket option
// that makes the socket send keepalive messages
// on the session. The SO_KEEPALIVE socket option
// requires a boolean value to be passed to the
// setsockopt function. If TRUE, the socket is
// configured to send keepalive messages, if FALSE
// the socket configured to NOT send keepalive messages.
// This section of code tests the setsockopt() function
// by checking the status of SO_KEEPALIVE on the socket
// using the getsockopt() function.
BOOL bOptVal = TRUE;
int bOptLen = sizeof(BOOL);
int iOptVal;
int iOptLen = sizeof(int);
if (getsockopt(ListenSocket, SOL_SOCKET, SO_KEEPALIVE, (char*)&iOptVal, &iOptLen) != SOCKET_ERROR)
{